Hello all, and welcome to the Dynastyscape II update blog. I was considering swapping source bases, but Ive decided to stick with normal Dynastyscape, and improve it. Ive made a fair few updates on the server so far. They are: Saturday 31 January 2008
- Basic Special Attacks, 100% by me.
+ Working Special Energy
+ Most Basic Special Bar
+ Specials effect your maxhit (d2h, hit an extra amount of up to 80 XD) Godswords 60 etc.
+ Specials Regaining
+ Specials for, Godswords, Dlong, DD, DDs, Dragon Scimmy, Dragon 2h. (More coming soon)
Friday 30 January 2008
- Added 100% Potions
+ Potion Timers
+ Strength Potions, Attack Potions, Defence Potions all give X/yourlevel
- Added something else cool which I cant remember - (Uh-oh)
Sunday 25 January 2009
- Fixed Cat Dupe
- Fixed PK box logout cheat
- Configured server with new items today
- It was Australia Day so not much. (Aus ftw)
Friday 23 January 2009
- Cut down on Game size (Less lag) EVEN MORE
- 100% PK box.
+ Very simple, one portal to get out, dark mage to get in.
+ New spot from Clan wars.
+ No magic or teleporting. (Unless they use the portal which is just weak.)
Thursday 22 January 2009
- Cut down on Game size (Less lag)
- Remove Clan Wars, adding Mad PK system. (No Magic, Range Melee All the Way)
- 100% Working Cats (10 Ingame, Limited Editions, Only Rewards for Good Behaviour) (25+ Cats left still to add, will add when I need more)
+Go into inventory when you log out.
+Picking up cats works
+Dropping cats - use cat on rope
+Talking to cats - Predefined message
+Talking Cats - 45 seconds per Meow. and 60 per purrrr <LoL
+Interacting with cats not tested - every cat should reset your prayer points.
Wednesday 21 January 2009
- Prayer Handler (Less Lag)
Includes
+ Working Head Icons
+Working Strength Prayers (Increase your strength)
+ Havent tested Protect Prayers, Melee doesnt work atm.
+ Retribtuion, Smite, Are there but unsure if they work.
+ Prayer Draining
- WORKING ON
+ Altar refills prayer.
+ Attack prayers help you attack defence, defend.
+ Rest of prayers working.
- Pet Cats
FINALLY ADDED PET CATS!
What I've got so far:
Spawning Cats (Tested this in a command, there will be Gertrude, some favours and a interface tab in the future)
Cats follow you - XD
WORKING ON:
REALLY NEED TO FIX - Cats go away when you log (Atm they stay where you spawned em, and follow the nearest player) (If I cant get this working, no pets...)
50% Cat pickup, (Stated above, cats dont disappear)
Interact-with and talk-to (Know how, waiting to figure out how to make em disappear first.)
PLANNED UPDATES:
Castle Wars (Almost Runescape Style)
New Minigame - Team Assault (Teamwork Ftw)
Potions (With Bonuses)
Deleting alot of Junk, aiming to get Client.java down to .5MB
Heaps more special stuff...
Any Ideas respond to this thread.
Kind regards,
Liam